<?xml version="1.0"?>
<Animation>
  <FrameRate>25</FrameRate>
  <LoopFrame>-1</LoopFrame>
  <Texture dictionary="securityDoorDict.tdict" name="security_door_base">security_door_base.png</Texture>
  <Texture dictionary="securityDoorDict.tdict" name="security_door_full">security_door_full.png</Texture>
  <Texture dictionary="securityDoorDict.tdict" name="security_door_top">security_door_top.png</Texture>
  <Texture dictionary="securityDoorDict.tdict" name="security_door_section_bottom">security_door_section_bottom.png</Texture>
  <Texture dictionary="securityDoorDict.tdict" name="security_door_section_top">security_door_section_top.png</Texture>
  <Texture dictionary="securityDoorDict.tdict" name="security_door_shield_top">security_door_shield_top.png</Texture>
  <Texture dictionary="securityDoorDict.tdict" name="security_door_shield_bottom">security_door_shield_bottom.png</Texture>
  <Keyframe frame="0" trigger="" vflip="False" hflip="False">
    <Bone name="security_door_shield_top">
      <Hidden>False</Hidden>
      <TextureFlipHorizontal>False</TextureFlipHorizontal>
      <TextureFlipVertical>False</TextureFlipVertical>
      <ParentIndex>1</ParentIndex>
      <TextureIndex>5</TextureIndex>
      <Position>
        <X>-13</X>
        <Y>-7</Y>
      </Position>
      <Rotation>0</Rotation>
      <Scale>
        <X>1</X>
        <Y>1</Y>
      </Scale>
    </Bone>
    <Bone name="security_door_section_top">
      <Hidden>False</Hidden>
      <TextureFlipHorizontal>False</TextureFlipHorizontal>
      <TextureFlipVertical>False</TextureFlipVertical>
      <ParentIndex>2</ParentIndex>
      <TextureIndex>4</TextureIndex>
      <Position>
        <X>3</X>
        <Y>37.5</Y>
      </Position>
      <Rotation>0</Rotation>
      <Scale>
        <X>1</X>
        <Y>1</Y>
      </Scale>
    </Bone>
    <Bone name="security_door_top">
      <Hidden>False</Hidden>
      <TextureFlipHorizontal>False</TextureFlipHorizontal>
      <TextureFlipVertical>False</TextureFlipVertical>
      <ParentIndex>5</ParentIndex>
      <TextureIndex>2</TextureIndex>
      <Position>
        <X>0</X>
        <Y>-122</Y>
      </Position>
      <Rotation>0</Rotation>
      <Scale>
        <X>1</X>
        <Y>1</Y>
      </Scale>
    </Bone>
    <Bone name="security_door_shield_bottom">
      <Hidden>False</Hidden>
      <TextureFlipHorizontal>False</TextureFlipHorizontal>
      <TextureFlipVertical>False</TextureFlipVertical>
      <ParentIndex>4</ParentIndex>
      <TextureIndex>6</TextureIndex>
      <Position>
        <X>-13</X>
        <Y>7</Y>
      </Position>
      <Rotation>0</Rotation>
      <Scale>
        <X>1</X>
        <Y>1</Y>
      </Scale>
    </Bone>
    <Bone name="security_door_section_bottom">
      <Hidden>False</Hidden>
      <TextureFlipHorizontal>False</TextureFlipHorizontal>
      <TextureFlipVertical>False</TextureFlipVertical>
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      <TextureIndex>3</TextureIndex>
      <Position>
        <X>3</X>
        <Y>-37.7</Y>
      </Position>
      <Rotation>0</Rotation>
      <Scale>
        <X>1</X>
        <Y>1</Y>
      </Scale>
    </Bone>
    <Bone name="security_door_base">
      <Hidden>False</Hidden>
      <TextureFlipHorizontal>False</TextureFlipHorizontal>
      <TextureFlipVertical>False</TextureFlipVertical>
      <ParentIndex>-1</ParentIndex>
      <TextureIndex>0</TextureIndex>
      <Position>
        <X>0</X>
        <Y>0</Y>
      </Position>
      <Rotation>0</Rotation>
      <Scale>
        <X>1</X>
        <Y>1</Y>
      </Scale>
    </Bone>
  </Keyframe>
</Animation>